/*
 * Copyright (C) 2014 Nathan T
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package emergence.game.combat.ability.aether;

import emergence.game.combat.ability.Ability;

/**
 *
 * @author Nathan T
 */
public class AetherEssence extends Ability {
    
    public static final String NAME = "Aether Essence";
    public static final String DESCRIPTION = "Cost: 1 Aether\nEffect: Restores 5 Health to the caster.";
    
    public AetherEssence() {
        super(NAME, DESCRIPTION, null);
        this.selfHeal = 5;
        this.requiresMobTarget = false;
        this.requiresPointTarget = false;
        this.endsCombatTurn = true;
        this.animType = ABILITY_ANIM.CAST;
    }
    
}
